An Open-Source GPGPU Compiler (GPUCC)

When:
13th March 2016 @ 2:00 pm – 5:30 pm
2016-03-13T14:00:00+01:00
2016-03-13T17:30:00+01:00
Where:
BNC A
Contact:
Robert Hundt (Google)

This tutorial will present gpucc, an open-source compiler built by Google targeting CUDA and NVIDIA GPUs. gpucc performs various general and CUDA-specific optimizations to generate high performance code. It outperforms NVIDIA’s toolchain (nvcc) on internal large-scale end-to-end benchmarks by up to 51%, and is on par for several open-source benchmarks (Rodinia, SHOC and Tensor). It supports modern language features such as those in C++11 and C++14, and compiles code 8% faster than nvcc, up to 2.4x faster for pathological compiles.

This tutorial will cover the following topics:

  • Using gpucc
    • gpucc system overview: a brief description of how gpucc works under the hood
    • Detailed performance results of gpucc vs nvcc
    • Compiling CUDA programs with gpucc: a demo on how to install gpucc and compile some sample CUDA programs
  • Contributing to gpucc
    • Performance debugging: how to debug the performance of generated binary by using nvprof and observing device code
    • Writing new optimizations for gpucc
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